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Old Aug 05, 2007, 09:48 PM // 21:48   #81
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Originally Posted by lyra_song
Its gonna get changed to inscriptions.

Anet favors the casual player.

You need to deal with it as an inevitability.

Frankly....

I wish Anet would add NON-INSCRIBABLE versions of everything (under stipulation that Non-inscribable weapons fall with ONLY perfect mods) as well as inscribable versions.

The collectibility would actually get better (more items to collect and rarity increases) but at the same time, theres always cheaper alternatives.
Congratz, you are the winner of this thread. But really, Cantha and Tyria should get Inscribitions, because the majority would then have a chance of getting some fashionable and useful weapons, without marrying farming, that's what is most important. Tyria and Cantha had some purely beautiful weapons and shields, everyone should be intitled to get some good ones, not just hardcore farmers.
Why should the best things be handed out to people who do nothing but farm, most players find it beyond boring therefore takes the fun meaning out of the game, and things which are unfun shouldn't get rewards. But for those who are worried about their "Leet" items being ruined, the new inscribition system would make them very rare, thus raise the price, and I'm sure A-net would not change these.
Ether way, A-net did not make this game for hardcore farmers in the 1st place, so they should naturally lean towards more "Casual" players. I don't really think there is much of an arguement for keeping it the way it is, since the vast vast vast majority of people would prefer accessablitity over some extra chump change.

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none of the obsidian armor actually looks good imo.
I would disagree for some of the armors, although the warrior, monk and mesmer are beyond sickening, the ele, sin, necro, Rt, Para, and derv armors I find rather appealling. But most people do just buy it all in order to flash e-peen, which disgraces the name of some of these nice sets.
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Old Aug 05, 2007, 10:06 PM // 22:06   #82
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Who cares if they had 13 unconditional weapon. PvP was always about skills and build sets. There is virtually no difference between a 13 unconditional weapon and a 15^50 conditional weapon. If you are less than 50% in PvP for more than 15-30 sec, then you know there is a problem with your team and monks... The only imbalance is in your head. Every good PvP players knows that this is of little difference... Skills > Items. You won't be killing you opponent because you are suddenly using a 13 unconditional weapon instead of you usual 15^50 weapon. The reason why you will be killing is because either you are providing a lot of pressure and that your team has a good spike. In both cases, it's a matter of teamwork, skill set and skill play.

This so called imbalance does not even come close to those imbalanced items like Morgan's nerfed shield or the 15% IAS wands from Nolani. These items are so rare that they are insignificant. I've never seen one for my part, and am sure my 15^50 weapons will beat the 12-13% unconditional weapons. Not because I got better weapon, but because I would have better skills set hopefully. They are farmers afterall.

And for those who think that the only difference that made NF superior to other chapters is the presence of inscription, then you are grossly mistaken. NF was superior to other chapters in all ways. It has the superior Sunspear PvE skills (elite level skills) + Heroes + inscription weapon. NF is and will always be superior to other chapters... Stop saying that adding inscription will suddenly balance out the chapters. Who cares if that Chaos axe is not inscriptable? You can;t get a 15^50 one, then go use another axe from NF or a zodiac axe inscribable. Will you be disadvantaged if you do so? No. They will do the same dmg.

What next are you going to ask for? Will You want the crafters to start crafting gold weapons, or whatever other weapon skin, so you can mod it to make weapon you way? Why even play the game then? Maybe we should all just start with 15k armor and all pretty items?

If you can't get an inscriptable weapons in Tyria, guess what? There is a continent called Elona that supports that. And the elite zone of Cantha. You can get some skins in insciption form and others not. You dun;t have tine and dun't want to waste your time or dun't believe in your luck, go for inscription one. You are bored and want to show your bigger increase your E-peen, then go farm for the little unincribable gem. Will you really feel so much better to own that little gem? I dun;t know, and only one who wishes to undertake such a quest would know. But good for you if ever you do. For others, stop being so needy and wanting everything.

Sidenote, the new weapons design in GWEN look much better than any existing tyrian weapon. And they will be inscribable for sure. Tyrian weapons are oldies now. Leave them for the museum, and leave them alone. Their nature and effect is insignificant to the game/balance. Torment sets and Zodiac sets are one of the best set of weapons and they are inscribable. Torment shield is by far the best looking shield in game. Prettty and useful. Gloom shield not far behind. Both NF.

Last edited by boko; Aug 05, 2007 at 10:15 PM // 22:15..
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Old Aug 05, 2007, 10:33 PM // 22:33   #83
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Originally Posted by Conn
How sad to see people fear the devalue of virtual items. Poor elitists that can't bare the thought of not being elitist anymore if anet make all weapons inscribable.

I've not seen anything in this thread to not implement inscriptions, except 3 desperate people trying to hang onto their elite status. Their answer, get more money. Either by farming or playing the market, both are boring and time consuming. Also that list of unconditionals pretty much consists of people that don't play anymore, they can't complain if they don't play. Having a whole guild walk around in obsidian armor, only shows a guild with bad taste. none of the obsidian armor actually looks good imo.
"3 desperate people trying to hang on to their elite status"

LOL! what a load of BS

Come back when you have formed your own opinion about something, instead of just following the group like a good little sheep.
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Old Aug 05, 2007, 10:43 PM // 22:43   #84
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Originally Posted by boko
Who cares if they had 13 unconditional weapon. PvP was always about skills and build sets. There is virtually no difference between a 13 unconditional weapon and a 15^50 conditional weapon. If you are less than 50% in PvP for more than 15-30 sec, then you know there is a problem with your team and monks... The only imbalance is in your head. Every good PvP players knows that this is of little difference... Skills > Items. You won't be killing you opponent because you are suddenly using a 13 unconditional weapon instead of you usual 15^50 weapon. The reason why you will be killing is because either you are providing a lot of pressure and that your team has a good spike. In both cases, it's a matter of teamwork, skill set and skill play.
You remind me of a naysayer when we were calling for reform on the Henge Of Denravi sword. Do you not remember that situation? Imbalanced weapon no longer attainable by people. The naysayers said "It's just an unconditional +5 energy and you can't even wand; it doesn't make that much difference. Besides, it's not like people use them in pvp." This arguement is starting to sound very familiar to me.

Now, let's say you truly believe the point you are making and you truly do pvp (even though we all know pvp in this game is dead; that's a different story)--why don't we have unconditional weapons available in the game again? Hold on; I think I hear the sound of Herbalizer groaning in pain.

Your point is that they are not out of balance. Clearly, this means they are fine to introduce again.

Quote:
This so called imbalance does not even come close to those imbalanced items like Morgan's nerfed shield or the 15% IAS wands from Nolani. These items are so rare that they are insignificant. I've never seen one for my part, and am sure my 15^50 weapons will beat the 12-13% unconditional weapons. Not because I got better weapon, but because I would have better skills set hopefully. They are farmers afterall.
I'm glad you pointed out the +15% IAS wands problem. In my opinion, this problem is along the same line. I don't care how insignificant you want to slant it (15% more adrenaline at range was another hot debate on forums), it's still imba. :]

Quote:
And for those who think that the only difference that made NF superior to other chapters is the presence of inscription, then you are grossly mistaken. NF was superior to other chapters in all ways. ...[words]... Stop saying that adding inscription will suddenly balance out the chapters.
Yes; because the whole of the chapter is better than others, it's best to leave others as they are because even making one improvement would bring to light all the other problems existing. I like your defeatist attitude.

Quote:
Why even play the game then?
lol? Are you going to quit the game too if they make everything inscribable? All you're thinking about is the value of items right now; you're not thinking about the benefits of full customization. This isn't just about weapon skins--this is about getting more usefulness out of your drops. I'm sorry that you don't value stats as much as I do, but the game is built off of them.

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If you can't get an inscriptable weapons in Tyria, guess what? There is a continent called Elona that supports that.
For $50
Quote:
And the elite zone of Cantha.
For $50.
Quote:
You can get some skins in insciption form and others not. You dun;t have tine and dun't want to waste your time or dun't believe in your luck, go for inscription one. You are bored and want to show your bigger increase your E-peen, then go farm for the little unincribable gem.
See, here we are discussing about how those uninscribables are "worth" more. I don't see this as a very good counter-arguement--there's nothing "market-breaking" about giving an ability already available in other chapters (you stated it yourself) to Prophecies.

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Will you really feel so much better to own that little gem? I dun;t know, and only one who wishes to undertake such a quest would know. But good for you if ever you do. For others, stop being so needy and wanting everything.
Wow, I'm sorry, but a max weapon is not a want; it's a need.

Quote:
Sidenote, the new weapons design in GWEN look much better than any existing tyrian weapon. And they will be inscribable for sure. Tyrian weapons are oldies now. Leave them for the museum, and leave them alone. Their nature and effect is insignificant to the game/balance. Torment sets and Zodiac sets are one of the best set of weapons and they are inscribable. Torment shield is by far the best looking shield in game. Prettty and useful. Gloom shield not far behind. Both NF.
So, basically, you never really had a real opinion on this issue anyway.
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Old Aug 05, 2007, 10:59 PM // 22:59   #85
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how about monsters and chests in hard mode, tyria and cantha, start dropping inscribable weapons and let normal mode keep the old system there all happy ^^
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Old Aug 05, 2007, 11:02 PM // 23:02   #86
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Originally Posted by Spazzer
You remind me of a naysayer when we were calling for reform on the Henge Of Denravi sword. Do you not remember that situation? Imbalanced weapon no longer attainable by people. The naysayers said "It's just an unconditional +5 energy and you can't even wand; it doesn't make that much difference. Besides, it's not like people use them in pvp." This arguement is starting to sound very familiar to me..
The +5 Energy Denravi sword is by far better than any wand. It is not even comparable. Is the 13%dmg sword better than a 15^50 sword? Barely. How many times have you actually played PvP and even spent your time lesss than 50%?

Quote:
Originally Posted by Spazzer
Now, let's say you truly believe the point you are making and you truly do pvp (even though we all know pvp in this game is dead; that's a different story)--why don't we have unconditional weapons available in the game again? Hold on; I think I hear the sound of Herbalizer groaning in pain.

Your point is that they are not out of balance. Clearly, this means they are fine to introduce again...
Are you telling me that they are so imba that they can make you win a match? Or that their presence is so important that they affect the game? The number is so scarce that they are negligible. How many PvP players actually have them? What weapons do you see in the top PvP matches? Is it the Nightfall and Faction weapons mostly? Or the basic and godly PvP items?

Quote:
Originally Posted by Spazzer
I'm glad you pointed out the +15% IAS wands problem. In my opinion, this problem is along the same line. I don't care how insignificant you want to slant it (15% more adrenaline at range was another hot debate on forums), it's still imba. :]...
Was not really a problem to be honest. The problem only arised when drama queen started to bitch about it. Did War Machine ever uses it in the 1st season? They were using staffs and pvp wands and how well did they farE? This is proof enough that skills > items. Those wands were easily obtainable. The imbalance was mostly about PvP players supposedly getting worse items than PVE characters. The pretext that PvE chars were better at PvP than PvP chars was the reason that those wands were removed. Not because they were so imba that they changed the game. In other words, their infulence was insignificant. The 13% items are even more insignificant than those wands since barely even many players have em. I once had one which was not even max. Sold as soon as I got it. Can you tell how many pvp players actually uses them? The answer would be none in the top 100 or even lower.

Quote:
Originally Posted by Spazzer
Yes; because the whole of the chapter is better than others, it's best to leave others as they are because even making one improvement would bring to light all the other problems existing. I like your defeatist attitude.
Nope. Because if you did not support GW by not buying NF. Why should you get an improvement?

Quote:
Originally Posted by Spazzer
lol? Are you going to quit the game too if they make everything inscribable?
LOL! Did you even read my post? I never even have one nor do I even care if they make it inscribable. I dun't want the game to lose any more of its customers. Why do YOU want to make people leave? So you can be the king of the new world? Sad world you're living in, are you? a little bit selfish maybe?

Quote:
Originally Posted by Spazzer
All you're thinking about is the value of items right now; you're not thinking about the benefits of full customization. This isn't just about weapon skins--this is about getting more usefulness out of your drops. I'm sorry that you don't value stats as much as I do, but the game is built off of them.

For $50
For $50.
See, here we are discussing about how those uninscribables are "worth" more. I don't see this as a very good counter-arguement--there's nothing "market-breaking" about giving an ability already available in other chapters (you stated it yourself) to Prophecies.

Wow, I'm sorry, but a max weapon is not a want; it's a need.
Usefulness? What usefulness. Need? What need? All max weapon whatever the skins, all make the same dmg. A collector item does as much dmg as a green item. Please spare me that excuse and pretext. It's you who ain't thinking about the collectors population. And that is selfish.


Quote:
Originally Posted by Spazzer
So, basically, you never really had a real opinion on this issue anyway.
Erm, maybe, my opinion is that the game should stay as it is and not alienate any more people? Did you even read my post? Or is it forbidden to try to provide alternative options to calm the tide?

Last edited by boko; Aug 05, 2007 at 11:21 PM // 23:21..
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Old Aug 05, 2007, 11:04 PM // 23:04   #87
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Originally Posted by lyra_song
please clarify "Stuff", if you mean ATS skins....those aren't tradeable.
HoH chests that have weapons that where removed from PvE and soley placed there by Anet.
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Old Aug 05, 2007, 11:43 PM // 23:43   #88
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Originally Posted by boko
Are you telling me that they are so imba that they can make you win a match? Or that their presence is so important that they affect the game? The number is so scarce that they are negligible. How many PvP players actually have them? What weapons do you see in the top PvP matches?
These questions were brought up during the Denravi Sword debates. You're making me repeat myself. Unconditional weapons are imbalanced; don't kid yourself into thinking that rarity has anything to do with balance.


Quote:
Erm, maybe, my opinion is that the game should stay as it is and not alienate any more people? Did you even read my post? Or is it forbidden to try to provide alternative options to calm the tide?
I would rather see tens of people upset to make the game more enjoyable for them and everyone else, yes. The fact of the matter is that an inscription system might annoy people with open auctions for a day or two, but everyone will be happy a week later.



Now, someone here might have asked me what my beef was with unconditional weapons--how it's not affecting me directly. Here is your answer:

Unconditional weapons are the obstacle stopping us from having inscriptions in all 3 campaigns. Either they get reworked/removed, or they add a new unconditional inscription. Any way they choose to handle this, the two people who would care about it will cry to no end. They'd cry because they lost their unconditional weapon. They'd cry because their unconditional weapon was no longer unconditional. They'd cry because other people have unconditional weapons. I find it very hard to respect them.

Last edited by Spazzer; Aug 05, 2007 at 11:53 PM // 23:53..
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Old Aug 05, 2007, 11:57 PM // 23:57   #89
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Originally Posted by Spazzer
These questions were brought up during the Denravi Sword debates. You're making me repeat myself. Unconditional weapons are imbalanced; don't kid yourself into thinking that rarity has anything to do with balance..
The fact that they dun't drop anymore and that they are barely used by any players accounts for it. The fact that Anet has not yet removed it says that ANet thinks that those weapons to be of negligeable importance. Unless the whiners and drama queens start to make their drama again. Then Anet will give the kiddies a bone. That, not because they think they are imba, but to calm the kiddies.

Dun't kid yourself. Those weapons are so few in numbers that they are barely considerable. Even their stats are of little use. Imba or not, they are of no importance or danger to balance. They are only theoretical pose a threat to balance. In reality, they dun't.

Quote:
Originally Posted by Spazzer
I would rather see tens of people upset to make the game more enjoyable for them and everyone else, yes. The fact of the matter is that an inscription system might annoy people with open auctions for a day or two, but everyone will be happy a week later.
What is wrong with the inscription in NF only? As said before, you did not support NF, should you get Heroes? Or inscription? Why annoy people now when everything is fine the way it is already? Why can't you just enjoy the game the way it is instead of whining and pushing people away in favour of your own enjoyment? You want the Tyrian/Factions skins, not the weapons for Dmg. That's a want , Not a need! Selfishness is all it is.
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Old Aug 06, 2007, 12:10 AM // 00:10   #90
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Originally Posted by Shuuda
Congratz, you are the winner of this thread. But really, Cantha and Tyria should get Inscribitions, because the majority would then have a chance of getting some fashionable and useful weapons, without marrying farming, that's what is most important. Tyria and Cantha had some purely beautiful weapons and shields, everyone should be intitled to get some good ones, not just hardcore farmers. Why should the best things be handed out to people who do nothing but farm, most players find it beyond boring therefore takes the fun meaning out of the game, and things which are unfun shouldn't get rewards. But for those who are worried about their "Leet" items being ruined, the new inscribition system would make them very rare, thus raise the price, and I'm sure A-net would not change these.
Ether way, A-net did not make this game for hardcore farmers in the 1st place, so they should naturally lean towards more "Casual" players. I don't really think there is much of an arguement for keeping it the way it is, since the vast vast vast majority of people would prefer accessablitity over some extra chump change.
1. The majority already do have access to "fashionable" and useful items. I cannot think of a single item in the game which still drops as is not obtainable to even the most casual gamer. Like I said time and time again 14>50 and high req items are waaay cheaper than 15>50 or low req equivalents yet are barely any less different. A purple 14>50 R12 Crystalline Sword is very very cheap now due to the Kilroy quest farming and is rediculously cheaper than say a R9 Gold Inscribable Crystalline Sword. Therefore everyone is able to get those beautiful skins cheaply and easily.

2. The best things are not handed out to those who farm. Farming is a completely rubbish way of making gold. Anet nerf and nerf farming to prevent bots. Power trading is where the gold is to be made. Yes items have fell in price, but Anet have introduced limited mini pets which in some cases sell for 1000 + Ectos. Anyway, who are you to say what people should and should not do in Guild Wars. If people get enjoyment from farming, trading etc. then they should be allowed to do it without people insulting them. I know alot of people who do enjoy making gold, running, trading, farming etc. so just because you dont enjoy it doesnt mean it should not be rewarded. I may not see the appeal of sitting in Grotto all day but I dont insult them or object to them doing so.

3. Anet must have made the game for hardcore players to a degree otherwise they would not continue to release limited mini pets, allow rare drops from HoH only chests, leave nerfed items in the game, make rare drops, have rare armours etc.


Quote:
Originally Posted by Malice Black
"3 desperate people trying to hang on to their elite status"

LOL! what a load of BS

Come back when you have formed your own opinion about something, instead of just following the group like a good little sheep.
Lol agreed. No point going into a lengthy reply here as the person is trolling. There is a difference between debating and trolling and the person posting falls into the trolling category.

Quote:
Originally Posted by Spazzer
He was out of line, and you are wrong. Everyone knows that you value virtual property more than everyone else around here; I'm not expecting much from this beginning.

A list changes nothing. All this does is confirm what everyone knows--there are Unconditional weapons still in the game, over two years after they stopped dropping.

Would you care to tell my why they stopped dropping, or is this a touchy subject for you?

Yes, thank you for mentioning that they are customized. The reason they are customized is for use in PvP. PvE players have no interest in customizing weapons. I'm glad you have confirmed this point for me.

Wrong. You are writing under the idea that an inactive account is gone. You are writing under the suggestion that since those players do not play anymore, their weapons don't matter. You're completely forgetting about the fact that the accounts are still active. They can log in at any moment, or sell it to a friend.

It does not matter if they are not currently playing. That was never an issue with unconditional weapons. Nor has the rarity ever been an issue. The only times these points come up is from someone who owns one (like you) trying to justify their purchase of a virtual property. They are game-breaking items. They do not belong in the game.

Again going back to your love of virtual worth. Still, did you ever think to ask yourself why an item like that would be worth so much? It's easy--it's imba.

Weapon-swapping is an action that causes you to miss a swing. If you're going to start into your classic "I keep a 20v50% weapon swap with my unconditional weapon", I'm going to choke on my water.

Oh shit, there I go.

Cut the crap, Herbalizer. You don't weapon swap in that situation unless it's to something more defensive. It's useless to swap to more damage because you miss a swing. There is a delay in this action while your character switches weapons. I know for a fact that you don't do this, because you would know this fact if you ever tried.

Because of weapon swapping? I already handled this.

Because of rarity? I already handled this.

Do you know who I am? I'm kind of a big deal around here!

Seriously, you're only defending them because you own one. Naturally, you'll try to downplay them. I bet you'd even quit the game if it was taken away from you (which is the title of this thread, actually). That kind of slant really hurts your arguement, especially after you condone calling people ignorant just because they don't share your outlook on "special" virtual items.


Actually, I'm betting a "few thousand" is the number of players who have logged in the last week. Tens of people playing a video game!

Quoting this just because I can't leave it alone.


Yes, yes, down with democracy.

People know me!

Huh? I've got items that would be devalued as well. I want that inscription system very badly, however, because I know I'll have the tools to personalize my character the way that I want--in a manner that is balanced.
Gogogogo lack of understanding as to why people with unconditional or rare items customize them You know why I customized both of mine? Not to use. In fact I have never used my sword once. It is because owning an expensive weapon is one thing. But owning an expensive weapon and making it worthless and unsellable is another. It takes the weapon out of the economy. In fact both my unconditional weapons sit in my storage and will never be used as I prefer to use nicer skins. O several of the unconditional weapons were customized by newbs back in the day when GW was released. Others were customized for the same reason I customized mine. Others were customized to remove them from the market. If you look at the list of owners most are collectors of rare items and not PVPers like you suggest. Im glad you know why people customize high end items

All this talk of how unbalanced they are and how they "break the game". Um if they are so unbalanced and affect PVE and PVP then can you please explain to me why both of my unconditional weapons were purchased from members of Idiot Savants??? In fact at least another 3 came from them too, several of which are arguably the best ones in the game. If they really have the ability to give a player an advantage why would they be selling all of theirs? And please dont say because they didnt want to be accussed of being unfair or something because I know for a fact they were rocking HOD swords and axes pre-nerf. Then I got my other PVP friends who come from an assortment of high ranked guilds; iGi, charr etc. who stated if they were to ever own an unconditional weapon it would not be used in PVP as they simply dont cut it. Unbalanced I think not.

Err, if someone hasnt logged in since basically the very beginning of GW or accessed their guru account chances are they arnt going to come back. Anyway, many of the nicer ones were purchased back when there were alot more wealthy people, e.g. 7 million for the Serpent Axe. Due to the low price of ectos and the lack of rich collectors it is doubtful they would get what they paid for it. Also there are further reasons why it is highly unlikely certain players would come back. These include being scammed in a way which was incredibly hurtful and the loss incurred far eclipsed the value of the unconditional weapon owned. How about being so rich that even if they did return they would never need to sell it to raise gold.

O but why you ask do they cost what they do? Rarity. A large amount of interest from a select few collectors thus driving the price up. Believe me there are plenty of other weapons and items which could fetch high prices which have absolutely no use. Take the HOD hammer, completely useless yet AFAIK only numbers one, 2-2.5 million gold I believe the offer was.

I am 100% confident Anet wont touch them. Why? They have left them 2 years and not touched them yet. If they wanted to then they maybe cant. When all the HOD weapons were nerfed they left the HOD Hammer. The HOD Hammer is useless just like unconditional weapons so therefore one can only assume that they will be safe. Anet have AFAIK never altered existing gold items.

I find it almost hilarious the thought of Anet employees sitting down and discussing removing or altering weapons owned by a couple of dozen people of which only a couple actually play and out of the those who play their weapons are not max all because of a couple of people whining on a forum. Then after the discussing concluding that they need to be removed. By now all this talk and research (checking numbers of them in-game, who owns them, stats etc) is costing Anet $$$. Now the team or individual has to go about removing them which obviously costs $$$. Now maybe more $$$ will be incurred dealing with complaints, emails, community relations people. Clearly the owners are going to be annoyed, they will most probably quit. Would they buy GWEN? Most probably not. Would they buy GW2? Most probably not. Would they buy other Anet / NC Soft products? Maybe not. Would they recommend GW to their friends? Most probably not because they are annoyed. Would the people who are whining about unconditional weapons quit because of them being left in GW? Most probably not. If they enjoy GW would they purchase further expansions, GW2, recommend it to friends? Most probably. So you see for Anet it is far more beneficial to them as a business to leave them in the game. They may not make that much but all those dollars do add up.

---------------------------------------------------------------------
I see people saying well I own a few nice weapons and I still support the change of all existing unscibably weapons to inscribably. Well, what if you had say 10 million golds worth of items, or maybe 20 million golds worth? Would your view be the same if they could all be potentially made worthless?

---------------------------------------------------------------------
The rich are always attacked and victimized. I mean in real life you just got to look at people getting great pleasure from the grief which the rich and famous suffer. Jealousy anyone? Heck when people go round breaking badges of Mercedes owned by strangers that just says it all. People dont care that the rich person could be a nice, honest, loving, generous, charitable etc. individual. All thats matters to the haters is that they are richer than them and so deserve grief.

A fairer way than many suggested would be to leave current non-inscribably items and make future drops inscribable but obviously there is going to be a massive problem for people. Maybe because rich people still have nice items.

-----------------------------------------------------------------------------------------------

Anyway, its all good with me if they remove them. Ill simply switch over to WoW where according to existing players I have managed to accumulate a small fortune by lvl 17. I like my collection, am proud of my collection and would like it if Anet dont further screw with it.

Last edited by The Herbalizer; Aug 06, 2007 at 12:35 AM // 00:35..
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Old Aug 06, 2007, 12:16 AM // 00:16   #91
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Quote:
Originally Posted by manitoba1073
HoH chests that have weapons that where removed from PvE and soley placed there by Anet.
Last i checked, gaining access to HoH doesnt depend on the game you have, since its core content. Or did this suddenly change? Do you need Nightfall to fight in HA?

Also....PvE characters are not prohibited from going into PvP areas. Right?
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Old Aug 06, 2007, 12:17 AM // 00:17   #92
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I don't really care either way, but have you considered that introducing inscriptions to tyrian and canthan weapons may bring people back to those campaigns?

I mean, after you finish the campaign, other than skill capping, you pretty much only pvp or farm. And if you're farming (unless you're hunting certain greens), its far more profitable to farm where a good skin (with imperfect inherent stats) can be modded up and sold than where 99.9% of drops are just merch fodder. There are very few rare skins I'd even bother trying to sell even if they were 14^50. Nowadays, 15^50 is expected, and if it isn't you may as well just give it away (if anyone even wants it) and head out on your next run rather than waste the time trying to flog it.
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Old Aug 06, 2007, 12:34 AM // 00:34   #93
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Quote:
Originally Posted by kazjun
I don't really care either way, but have you considered that introducing inscriptions to tyrian and canthan weapons may bring people back to those campaigns?

I mean, after you finish the campaign, other than skill capping, you pretty much only pvp or farm. And if you're farming (unless you're hunting certain greens), its far more profitable to farm where a good skin (with imperfect inherent stats) can be modded up and sold than where 99.9% of drops are just merch fodder. There are very few rare skins I'd even bother trying to sell even if they were 14^50. Nowadays, 15^50 is expected, and if it isn't you may as well just give it away (if anyone even wants it) and head out on your next run rather than waste the time trying to flog it.
I considered it, but, No. It ain't gonna bring anyone back. People left for different reason. Some left dissapointed by the direction GW is going. Some left coz they just got bored. Others just because they prefer stats and went to WoW. Other reason could be the division among the community e.g. PvE vs PvP's 100 year war, Farmers vs RP players, or this whole discussion...

My guess is the best reason why people would come back is because of GWEN and GW2. Or they just get bored of their other game...lol
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Old Aug 06, 2007, 12:34 AM // 00:34   #94
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Quote:
Originally Posted by manitoba1073
lol yeap almost as funny as you refusing to do math. What else would it be about look in the loot scaling thread about helping casual players. They flip flop so much its rather hysterical. Saying Vanity armors should take months and months on end while vanity weapons should be practically handed over. It is after all nothing but vanity for looks. Unless your gonna try to explain to us why a perfect collectors is subpar to say a perfect High-End Vanity weapon. Come on we are waiting for your explainition or are you gonna refuse that too.
Do what now? LoL

Why should I have to explain something like that? I don't share that viewpoint at all. There should be levels of rarity, I have no problems with that at all. I realize that there are people who love collecting the rarest of things solely for its rarity, and that's fine with me. That doesn't affect me, and I'm glad they are having fun doing that. I also know that other people (like me) have fun making their avatar look good, and care mostly for the appearance of the items, and not about the rarity.

Example: I love the look of the Shield of the Lion. You know what I did when I found a r9 gold version? I sold it here on Guru. Why? Because that money could be used to buy skills, and more importantly I already have a nice collector's version. It has *gasp* blue letters, but it has the mods I want, and its dyeable. Functional and it looks good - all I want.

I also have a r13 Sephis Axe. I love the skin, but I want different mods than my Razorstone, so I bought this thing for a paltry 3k. I always have more than 13 in Axe Mastery, so I see no point in shooting low on the req. It has gold lettering, but I couldn't care less, it looks good.

The armor my characters wear is the armor I wanted them to wear because I thought it looked good. They are often mixes, a 15k piece here, a 1k piece there, a 5k Vabbian piece there, if I think it makes a good combo, I get it or I wait till I can afford it. I have no problems doing this for weapons, either. If there's a skin I like, I find the cheapest way to get it, as long as it's still functional.

Thing is, if there is a way to make the weapons or armor more functional and less expensive at the same time, I am all for it. Inscriptions on items is exactly that. So yes, I am pro-inscription. However, like I said earlier, I understand there are those who like rare things. Fine. This is why I am in favor of making extremely rare, non-inscribable items as suggested by Lyra. As long as it simultaneously makes all current and yet-to-be-released skins also drop as inscribable versions. Perhaps these non-inscribable versions can have a new rarity color, something beyond "unique", like "insane-o rare!", I dunno.

EDIT: This would've been posted this morning, but Guru was down for hours. Ah well, just woke up and still had it sitting there, so I posted it :P
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Old Aug 06, 2007, 12:35 AM // 00:35   #95
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Quote:
Originally Posted by Spazzer
Unconditional weapons are the obstacle stopping us from having inscriptions in all 3 campaigns.
That has to be the single most uninformed, untrue, ridiculous statement made in this entire thread. And that's saying a lot.


Quote:
Originally Posted by Spazzer
They'd cry because other people have unconditional weapons. I find it very hard to respect them.
That's what you're doing throughout this entire thread, so I find it very hard to respect you, or anything you might say. Try not to be such a hypocrite.
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Old Aug 06, 2007, 12:45 AM // 00:45   #96
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Quote:
Originally Posted by Oofus
That has to be the single most uninformed, untrue, ridiculous statement made in this entire thread. And that's saying a lot.




That's what you're doing throughout this entire thread, so I find it very hard to respect you, or anything you might say. Try not to be such a hypocrite.
Ah wow I must have missed that point. Ive had to calm myself down as im laughing so hard. I dont mean to be offensive but wow.

Wow.

Unconditional weapons held back inscription in all 3 campaigns

Um, now let me see. Unconditional weapons are exclusive to Prophecies.

Why on earth would they prevent Canthan items being inscribable?

They are THE reason why inscribable items have not been introduced into Prophecies and Factions. Interesting. And your reasoning behind this is? Im particularly interested into how they have affected Factions items.

Last edited by The Herbalizer; Aug 06, 2007 at 12:49 AM // 00:49..
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Old Aug 06, 2007, 12:51 AM // 00:51   #97
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Quote:
Originally Posted by Malice Black
Leave Tyrian items as they are. There is plenty of inscription based crap for the poor people.
QFT!
There are many more people who actually want to have rare items in game and want to have something to go for after getting thise dirt cheap perfect inscribables from elona. Thankfully there are very few but enough items which remain truly rare. Don't touch them!
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Old Aug 06, 2007, 01:02 AM // 01:02   #98
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Quote:
Originally Posted by Mr. G
/yawn

been posted before....generally people dont give a rats ass unless they own teh uber leet sword - that they would never sell anyway...so if they would never sell it anyway...why does it matter
Didn't bother to read thru the entire thread, but that pretty much says it right there from what I can see. *adds my own /yawn

If you want a weapon, go get it. Can't get it? Farm until you can buy it. That's the anet way.

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Old Aug 06, 2007, 01:53 AM // 01:53   #99
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Quote:
Originally Posted by arcanemacabre
Do what now? LoL

Why should I have to explain something like that? I don't share that viewpoint at all. There should be levels of rarity, I have no problems with that at all. I realize that there are people who love collecting the rarest of things solely for its rarity, and that's fine with me. That doesn't affect me, and I'm glad they are having fun doing that. I also know that other people (like me) have fun making their avatar look good, and care mostly for the appearance of the items, and not about the rarity.

Example: I love the look of the Shield of the Lion. You know what I did when I found a r9 gold version? I sold it here on Guru. Why? Because that money could be used to buy skills, and more importantly I already have a nice collector's version. It has *gasp* blue letters, but it has the mods I want, and its dyeable. Functional and it looks good - all I want.

I also have a r13 Sephis Axe. I love the skin, but I want different mods than my Razorstone, so I bought this thing for a paltry 3k. I always have more than 13 in Axe Mastery, so I see no point in shooting low on the req. It has gold lettering, but I couldn't care less, it looks good.

The armor my characters wear is the armor I wanted them to wear because I thought it looked good. They are often mixes, a 15k piece here, a 1k piece there, a 5k Vabbian piece there, if I think it makes a good combo, I get it or I wait till I can afford it. I have no problems doing this for weapons, either. If there's a skin I like, I find the cheapest way to get it, as long as it's still functional.

Thing is, if there is a way to make the weapons or armor more functional and less expensive at the same time, I am all for it. Inscriptions on items is exactly that. So yes, I am pro-inscription. However, like I said earlier, I understand there are those who like rare things. Fine. This is why I am in favor of making extremely rare, non-inscribable items as suggested by Lyra. As long as it simultaneously makes all current and yet-to-be-released skins also drop as inscribable versions. Perhaps these non-inscribable versions can have a new rarity color, something beyond "unique", like "insane-o rare!", I dunno.

EDIT: This would've been posted this morning, but Guru was down for hours. Ah well, just woke up and still had it sitting there, so I posted it :P
And yet you still didnt tell us why the collectors are subpar compared to high vanity. Just bloated around the issue on hot air as usual.

Quote:
Originally Posted by lyra_song
Last i checked, gaining access to HoH doesnt depend on the game you have, since its core content. Or did this suddenly change? Do you need Nightfall to fight in HA?

Also....PvE characters are not prohibited from going into PvP areas. Right?
And yet with what ur saying here neither does people who only have acces to prophs or cantha they can do the same by going to a trade town. Lets talk about accessabilty in those areas shall we. Now tell me the whats the chance of a no ranked person getting into a group and getting what they want. i'd say its the same difficulty as going to a major trade town of the chapter you own and waiting to buy what you want. So your access is limited is off. Unless your gonna tell me they changed HoH and you jump to the end everytime.
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Old Aug 06, 2007, 02:01 AM // 02:01   #100
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Buying requires time, don't expect to get something in 10 minutes of entering a place. I searched for 2 items for well over a year, never got either of them.

Nothing wrong with collector items, it's just some people prefer to use vanity skins, there isn't anything wrong with that either.

GW lacks one thing which is getting more apparent as time goes on, originality. People want to look different, there is nothing worse then coming across your exact same double. Vanity skins/armor offer some relief from this. However, over time even rare skins become common, so people move up a tier.

This is happening now, people think req7 items have stopped dropping, so everyone is trying to buy. I made a small fortune buying/selling 20/20 rockmoulders, nobody wanted them when they were a common drop but as soon as they were nerfed people started offering 50-100k for an item that wouldn't have fetched 5k a few days before.
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